Recent Posts

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Off Topic Central / Re: Last Post Wins.
« Last post by CottonPicken on Today at 06:35:05 pm »
I eat broth and drink soup.
Bob Boblo's House / Re: Insomnia Challenge, RomanSoldier vs Invalidation
« Last post by CottonPicken on May 24, 2017, 11:52:16 am »
He could be both?
The Senate / Re: Rules of the Senate
« Last post by Sir Humphrey Appleby on May 23, 2017, 08:39:59 pm »
many things
Minecraft / Re: Server
« Last post by CottonPicken on May 22, 2017, 08:42:26 pm »
It's super duper fun
General Discussion / Re: Thoughts on the Republic
« Last post by WookieO on May 18, 2017, 09:48:13 pm »
It doesn't matter what we think, as long as shit is happening, but make sure that the shit that's happening isn't shit.
Off Topic Central / Re: Today I was so bored...
« Last post by Dishmcds on May 18, 2017, 07:16:56 pm »
It was 123456, and his original name is sebamah. :3
Bob Boblo's House / Re: ugeek
« Last post by Dishmcds on May 15, 2017, 06:33:02 pm »
no u
Tutorials/Useful Links / Useful links to aid gameplay
« Last post by paultyndale on May 13, 2017, 01:03:37 am »
eRepublik Stuff++

Provides a number of "improvements" particularly to the economy and war modules

Provides statistical information and rankings

Still in progress. Currently provides market and job info as well as a Training Calculator
The Senate / Sextus Senatus Consultum (Raising the Legion)
« Last post by Dishmcds on May 11, 2017, 10:59:33 pm »
Sextus Senatus Consultum (Sixth Senate Decree)

Raising of the Legions

Confirmed by the Praetor for War, Day 3458

With the beginning of our Irish Wargames we will be testing over the next month the best ways to encourage our fighters to hit where we and our allies are most needed. Historically our damage has been all over the place – we hope with flexible COs set with a stronger system of communication this can begin to be addressed and set up a long-term plan to properly fund fighting efficiently.

Campaign Orders

UK Citizens Only
- By utilising the advanced option we can ensure rewards go only to our own citizens.

Fair(ish) Rates
- Rates will be set so hopefully players earn around the same return for their efforts with higher rates in lower divisions.

Easy to Monitor
- Expenses are easy to track through COs. This will help identify where improvements are needed.

Damage Concentration
- A base rate of COs will be placed on the most important campaign (CoTD) daily with increased rates in the most important battles. By offering a cash incentive this should increase our presence and damage in important rounds.

- By putting money into players pockets we will be investing taxes back into the community and rewarding activity. The COs will be on top of regular supplies and the cash can therefore be used to wherever the player sees fit.

Opt In/Activity
- Players merely need to fight in the right battles and click a button to receive the cash, removing unnecessary 'red tape' or workload on the MoD. It also means the rewards are going to players actively fighting.


In-game communication

MoD Orders

- Due to the increase in media activity and rate of supplies MoD articles will now be published daily.

- We’re looking for a few more gents to help us make sure it’s properly updated throughout the day.

- Daily supplies are currently set at 10 Q7 Tanks, 100 Q5 food and a moving ticket if necessary.

- The Campaign of the Day will usually be set for our allies but keep an eye on the Irish TW to make sure they’re winning the direct battles (we’ll be winning the RWs).

- Statistics on our national performance will be published as more data comes in.

- We will be considering reintroducing ‘battle honours’ for those that particularly do well based on the above.

The Mails

- In addition to just having the main commanders group we’ll be setting up shop with the smaller/air focussed MUs, where orders may vary depending on strength/function.

- The Gov will try and provide an optimal weekly list to commanders for automatic orders depending on our relevant priorities.

- Voodoo has correctly pointed out we ought to include 2nd Commanders too, this will be updated o7

The Senate / Quintus Senatus Consultum (Foreign Affairs)
« Last post by Dishmcds on May 11, 2017, 10:58:40 pm »
Quintus Senatus Consultum (Fifth Senate Decree)

Reopening the Ministry of Foreign Affairs

Confirmed by the Princeps Senatus, Day 3458

Given Aaron Mark Daniels has predictably failed to give us a summary of his work as former MoFA several days since we asked for it…

Our new Chief Liar is the infamous Paul Tyndale, who if you have the time would be delighted with your help in re-establishing this former ‘one man department’.

There is apparently quite a lot going on in the world at the moment. And we’ll try (and probably fail) to again honour the old commitment to investigate, protect our interests and inform as best we can throughout the process.

Contrary to the ‘one man’ philosophy that has closed this department off for the last several months, we’d like to inject some of the random activity created in the last few days into this severely neglected public function.

If you’ve formerly lived in another country or know the people over there then you could make this rather mammoth-sized job easier :3

If you do indeed have 10mins or so to spare every now and then drop Paul Tyndale a few lines and we’ll get started.

We’ll be inviting long-time foreign officials to our discord @the Senate so it’s easier to ‘have a chat’.

Should be an article out on military reform after Chaz and I have finished the CO spending plans and other details for MoD stats sometime this evening o7

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