Author Topic: New Gmods  (Read 3870 times)

Madacaion

  • Posts: 332
Re: New Gmods
« Reply #20 on: January 22, 2013, 12:07:12 am »
Quote from: "Minecrafting Instead"
If you wanted true political neutrality then that's stone cold what you got

Hi btw :3

Butjam

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Re: New Gmods
« Reply #21 on: January 22, 2013, 12:11:43 am »
Quote from: "Nebojsa"
Quote from: "5butjam"
Then I sincerely wish those people had applied. They did not, however, and so cannot be given the post.
i'm one applied and active allmost all-day long!

Any way i dont know really who tells more lies about activity you or Frerk :P

He told it will not be based on activity and you told totaly different thing :P
Activity is not the be all and end all. We wanted suitable candidates and they were chosen. People who are just as suitable who were more active were what I meant.
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RodneyMcKay

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Re: New Gmods
« Reply #22 on: January 22, 2013, 12:44:08 am »
No one is gonna be happy regardless tbh, congrats to you guys!


And

Quote from: "5butjam"
We wanted suitable candidates and they were chosen. People who are just as suitable who were more active were what I meant.

Might I ask why I wasn't suitable?


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Butjam

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Re: New Gmods
« Reply #23 on: January 22, 2013, 01:13:31 am »
Quote from: "RodneyMcKay"
No one is gonna be happy regardless tbh, congrats to you guys!


And

Quote from: "5butjam"
We wanted suitable candidates and they were chosen. People who are just as suitable who were more active were what I meant.

Might I ask why I wasn't suitable?
I'd rather speak about something like that in private, I can PM you about our discussion process on you if you like?
Quote
[20:04] <&butjam> .seen TheMessiah
[20:04] <&fapfire> Looking for yourself, eh butjam?

Quote from: RodneyMcKay
Can we all just play the game and have a bit of fun please.
Angry butjam is best butjam.

Bob Boblo

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Re: New Gmods
« Reply #24 on: January 22, 2013, 01:47:46 am »
Nice one Diggers!
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Frerk

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Re: New Gmods
« Reply #25 on: January 22, 2013, 06:35:01 am »
Stop whining constantly about "admins this gmods that" and give the two a honest chance.
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Joffrey Baratheon

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Re: New Gmods
« Reply #26 on: January 22, 2013, 08:52:43 am »
Quote from: "5butjam"
Activity is not the be all and end all.

Clearly.

I guess everyone is right though, Inactivity and BBH posters would be the most politically neutral, Then again so would any number of the accounts with 0 posts.



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John F Baker

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Re: New Gmods
« Reply #27 on: January 22, 2013, 09:08:38 am »
I find it hilarious that the mere appointing of two capable citizens as GMods has sparked two pages of whining. Christ, we're like school kids :lol:
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Iain Keers

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Re: New Gmods
« Reply #28 on: January 22, 2013, 09:09:31 am »
Like I said on IRC there's a big difference between inactive and neutral. If you're so inactive you don't know or care what's going on then you're even more likely to make a blunder imo.
"Come to me, all who labour and are heavy laden, and I will give you rest." ~ Mt 11:28

betafoxtrot

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Re: New Gmods
« Reply #29 on: January 22, 2013, 09:27:09 am »
Quote from: "5butjam"
Then I sincerely wish those people had applied. They did not, however, and so cannot be given the post.

Fu, I dun applied :<

But congrats to you both  :D

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Hungry_Eyes

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Re: New Gmods
« Reply #30 on: January 22, 2013, 09:44:26 am »
Now isn't the time to be criticising this decision. They haven't even started moderating yet. For all we know they could turn out to be great mods. Lets give them a chance before we shoot them down.


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Mr Woldy

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Re: New Gmods
« Reply #31 on: January 22, 2013, 11:04:36 am »
clearly TRS dominate the moderating team and this should be addressed
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Frerk

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Re: New Gmods
« Reply #32 on: January 22, 2013, 01:18:55 pm »
Quote from: "Iain Keers"
Like I said on IRC there's a big difference between inactive and neutral. If you're so inactive you don't know or care what's going on then you're even more likely to make a blunder imo.
I think you'll find that both Digby and Kdogg are active, even though they don't engage in your "the gov is terrible " discussions in PD. Now it would be very nice if you actually gave them a chance. If in a few weeks from now they turn out to be terrible then you have every right to criticise our decision. Until then however I'd kindly request you to stop making a point of everything.
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Prof Moriarty

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Re: New Gmods
« Reply #33 on: January 22, 2013, 01:21:39 pm »
I would like to point it that I am also active, and should the need ever occur where you need an immediate replacement I will be standing by.

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Iain Keers

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Re: New Gmods
« Reply #34 on: January 22, 2013, 01:34:42 pm »
They don't engage in anything is my point. The whole point of new mods is defeated when you have people who don't even play erep modding
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Joffrey Baratheon

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Re: New Gmods
« Reply #35 on: January 22, 2013, 01:38:37 pm »
Personally I can see the benefits of those not involved in erep/the big parties of erep being moderators. But then they do still need to use more than one section of the forum each. BBH and Games respectively.

Still worth a shot, could turn out to be a genius move tbf.


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Thomas765

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Re: New Gmods
« Reply #36 on: January 22, 2013, 01:54:02 pm »
Welcome to the evil forum staff team! I see welcoming is a minority in this thread.

RodneyMcKay

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Re: New Gmods
« Reply #37 on: January 22, 2013, 02:45:01 pm »
As a side point, I wasn't moaning. :3

I was just interested in where I went wrong, mainly so I can work that out for next time.


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Butjam

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Re: New Gmods
« Reply #38 on: January 22, 2013, 03:48:19 pm »
Quote from: "Prof Moriarty"
I would like to point it that I am also active, and should the need ever occur where you need an immediate replacement I will be standing by.

I voted for you <3
Quote
[20:04] <&butjam> .seen TheMessiah
[20:04] <&fapfire> Looking for yourself, eh butjam?

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Can we all just play the game and have a bit of fun please.
Angry butjam is best butjam.

McAfee01

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Re: New Gmods
« Reply #39 on: January 22, 2013, 04:59:23 pm »
Frerk: Forever ignoring my brilliant existence ;(
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