eRepublik UK

Off-topic => Off Topic Central => Topic started by: Alice on April 15, 2014, 11:06:51 pm

Title: Space Game Turn 4
Post by: Alice on April 15, 2014, 11:06:51 pm
(http://i.imgur.com/OOosZKQ.png)
Rules
https://docs.google.com/document/d/15GrmtOdpCfRDMmzzc4e135ON-UgB2v4-K6JaqvHD4rE/

Space Game Turn 4
INFO SPREADSHEET
https://docs.google.com/spreadsheets/d/1_ejo9a1z7XyfJfWgp3gX4rI7bh06XOOAsU1oxVH13r4/edit#gid=216436979

MAP
(http://i.imgur.com/55tuHyW.png)

FLOTILLA SHIPS AVAILABLE
The Agency Flotilla in at Xenomorph and Zartha if you can't spot it for whatever reason.
(http://i.imgur.com/lWnA41J.png)
Available is for each agent, not the total available to all agents.
Bonuses to platinum loot do not stack, item bonuses do. Unit has to be in battle and survive.
Land units can be purchased by an agent when they spawn starting a coup, or when the agent is at the flotilla if they have enough transport space.

BATTLES
Third Battle of Blarg

Second Battle of Xenomorph

Second Battle of A'Tuin

The Bombardment of Idiran Region 3


Second Battle of Dalek Region 1

First Battle of Xenomorph Region 3

First Battle of Xenomorph Region 4


ANARCHY
2 industry blown up in toxic marshes (Blarg)
1 industry blown up in region 1 (Zerg)
2 industry blown up in region 1 (Goa'uld)
2 industry blown up in new new caprica (Cylon)
0 industry blown up in region 3 (Vogon)

Anarchy is starting to build up in all the mighty empires! Anyone may post that they are using anarchy against a player (even if you are not on the map), each person can take 1 anarchy action per turn. All you have to do is pick the region you are targeting (can be any of the player's regions) and the action you are taking. Be mindful if someone has already spent the anarchy you aim to use against that player. You can also take these actions in secret, but they will be resolved after all public anarchy moves.

(http://i.imgur.com/CgOM4ZM.png)

NOTES
As the only deity on the forum, Bob Boblo gets a special benefit: he may name one player as 'Champion of the Faith' and another as 'Infidel'. These players act as if they have a bounty on each other in battles. When one dies, Bob must chose another (cannot be a player who has been champion/infidel before)

REMEMBER THAT EDITING YOUR POSTS IS BAD AND WRONG! :3

Title: Re: Space Game Turn 4
Post by: kdoggroundtwo on April 15, 2014, 11:34:44 pm
I'll take a Headtaker and call it Lord of Chaos.

2 Stealth Bombers. One called Vic Viper and one called Gradius

and a Scavenger called moving Target

Will do my loot stuff later.
Title: Re: Space Game Turn 4
Post by: CottonPicken on April 15, 2014, 11:36:53 pm
I blow up more industry from Diakun's second region....
Title: Re: Space Game Turn 4
Post by: Sir Digby Chicken-Caesar on April 15, 2014, 11:38:24 pm
I'll use both cruiser upgrades on Providence and the fighter flak boost on Brodie pls.
Title: Re: Space Game Turn 4
Post by: CottonPicken on April 15, 2014, 11:46:42 pm
I'll also use my Cruiser HP boost 1 on battlecruiser 2.

Title: Re: Space Game Turn 4
Post by: DukeofAwesome on April 15, 2014, 11:48:20 pm
I'll buy the Booty Barge, and rename it the Booty Bay Booty Barge, and the Despoiler, which I'll rename "King Joffrey's Revenge" in honor of everyone's favorite character.
Title: Re: Space Game Turn 4
Post by: Sir Digby Chicken-Caesar on April 15, 2014, 11:54:49 pm
I'll buy the Booty Barge, and rename it the Booty Bay Booty Barge, and the Despoiler, which I'll rename "King Joffrey's Revenge" in honor of everyone's favorite character.

Should be Booty Bay Booty Booty Barge, it'd be a Booty Barge for Booty Bay Booty.
Title: Re: Space Game Turn 4
Post by: Joffrey Baratheon on April 16, 2014, 12:14:33 am
Boosts
Cruiser Bombard Boost 1 -> Planetbuster 2
Frigate HP Boost 1 -> Ship-of-the-line 3
Fighter Bombard Boost 1 -> Bomber 3
Frigate Bombard Boost 1 -> Ship-of-the-line 1

Fleet Construction
1 Transport (28p)
2 Battlecruisers (122p)


Conscription
5 Mechanised (50p and 15 pop) from Colony 2

Trade
Fighter Crew Boost 1 -> Kdoggroundtwo for 10p

Orders
The 5 Mechanised units are herded are packed up and loaded onto the new transporter.

The fleet at A'Tuin returns to Cylon and forms one beautiful shinny death machine.
Title: Re: Space Game Turn 4
Post by: RodneyMcKay on April 16, 2014, 05:13:16 pm
Buy 2 Mechs for each region.

Buy 6 Bombers
Title: Re: Space Game Turn 4
Post by: CottonPicken on April 16, 2014, 05:58:02 pm
hey rodney...

Title: Re: Space Game Turn 4
Post by: Prof Moriarty on April 16, 2014, 06:06:41 pm
Attack region 2. Perhaps leave survivors if they defect to me.
Title: Re: Space Game Turn 4
Post by: Sir Digby Chicken-Caesar on April 16, 2014, 06:17:51 pm
I'll build 2 industry in Toxic Marshes for 46p and raise the fortification level of Snagglebeast Lair to 2 and Toxic Marshes to 3 (80p).

Total of 126 platinum.
Title: Re: Space Game Turn 4
Post by: Alice on April 16, 2014, 06:37:37 pm
Attack region 2. Perhaps leave survivors if they defect to me.
You can also recruit more to your goat army with the region you took, if you want :p
Title: Re: Space Game Turn 4
Post by: Prof Moriarty on April 16, 2014, 06:59:19 pm
Attack region 2. Perhaps leave survivors if they defect to me.
You can also recruit more to your goat army with the region you took, if you want :p

Recruit more shepherds and goats. This planet shall be ours.
Title: Re: Space Game Turn 4
Post by: Diakun on April 16, 2014, 08:07:29 pm
buy 10 drone - 100
send blarg

region 1: 3 ind - 62
region 2: 3 ind - 90
region 3: 3 ind - 90
Title: Re: Space Game Turn 4
Post by: LongShotzZ on April 16, 2014, 09:10:29 pm
Move my ships back to Klingon and let the thief continue to steal my fecking loot.

Also, demand for a holy crusade against Carlini for unlawful theft of Bobloist territory.
Title: Re: Space Game Turn 4
Post by: LongShotzZ on April 17, 2014, 08:11:34 pm
I offer Kdogg a contract worth 482 platinum for him to participate on a suicide run against Carlini's fleet.

Title: Re: Space Game Turn 4
Post by: kdoggroundtwo on April 17, 2014, 08:16:37 pm
I (foolishly) accept my new contract and attack Carlinis Fleet....

Target the Galactica with Lord of Chaos's Headhunter ability.

>_>
Title: Re: Space Game Turn 4
Post by: LongShotzZ on April 17, 2014, 08:24:50 pm
Bye Kdogg #2!
Title: Re: Space Game Turn 4
Post by: Alice on April 17, 2014, 08:29:45 pm
Taking volunteers to outperform Kdogg and win the Lemming award instead. :p
Title: Re: Space Game Turn 4
Post by: Carlini8 on April 17, 2014, 08:41:59 pm
I use my Industry boost Xenomorph 4.
I rename Battlestar Columbia to Columbia.
I then give The Iron Duke either of the figther tier 2 items he would like.
Shockingly when you attack the person who hasn't quite paid you yet, they kind of refuse to pay you any loot - Therefore I give nothing to Kdogg (except death).
I use cheaper armies 1.
I buy 16 Storm Troop using pop in Vogon 3 - I load these onto the transport which move back to Vogon.
I use cheaper Frigates.
I move all storm troops in Xenomorph 3 to Xenomorph 1 and all in Xenomorph 4 to Xenomorph 2. War, take the planet etc.
I use Cruiser HP boost 2 on Galactica.
I use Cruiser Firepower boost 1 on Pegasus.
I use Cruiser Flak boost 1 on Columbia, Atlantia and Galactica.
I use Frigate HP boost 1 on Vogon Ship-of-the-line 2
I use Frigate Flak boost 1 on Shield Frigate 1
I use Frigate HP boost 1 on Shield Frigate 2
I use Frigate Firepower boost 1 on Vogon Ship-of-the-line 1
I use Leader Bombard boost 1 on Carlini/Galactica

I purchase 27 Drones - These drones move to my fleet above Xenomorph to kill both Longshotz and Kdogg.
Title: Re: Space Game Turn 4
Post by: Diakun on April 17, 2014, 09:25:31 pm
y so powerfull carlini :(
Title: Re: Space Game Turn 4
Post by: count drakula on April 17, 2014, 09:33:47 pm
To start with, I use my Army boosters both on the 1st Immortal [Mech] unit in the first Warp Prism [Transport]. Both Warm Prisms [Transport] set down in region 3 / unload all their Immortals [Mechs] and engage hostiles.

Bombardment commences on region 1 (you can take that as a declaration of war  :P )

Since my anarchy is slowly getting out of hand, 1 more industry in Temple of the Preservers [3] and Eldritch Lake [4] to put them both at 10 (60p) and then construction of fortification upto 5 for both previously mentioned regions (120p).
Title: Re: Space Game Turn 4
Post by: Talon Karrde on April 17, 2014, 10:16:12 pm
So I died. I wish to go fight digby with Cotton. Make it so! Ty <3
Title: Re: Space Game Turn 4
Post by: CottonPicken on April 17, 2014, 10:17:10 pm
he'd also love to buy loads of ships!!
Title: Re: Space Game Turn 4
Post by: Carlini8 on April 17, 2014, 10:21:01 pm
Talon has 554 p, he could build quite the fleet :o
Title: Re: Space Game Turn 4
Post by: Talon Karrde on April 17, 2014, 10:21:56 pm
Talon has 554 p, he could build quite the fleet :o

Rawr, please make it so Alice! Idk game mechanics and far too holidaydrunk to find out, but burn digby burn!!!!! Huea
Title: Re: Space Game Turn 4
Post by: Sir Digby Chicken-Caesar on April 17, 2014, 10:22:35 pm
Talon has 554 p, he could build quite the fleet :o

Rawr, please make it so Alice! Idk game mechanics and far too holidaydrunk to find out, but burn digby burn!!!!! Huea

why.jpg

Cotton's about to die.
Title: Re: Space Game Turn 4
Post by: Carlini8 on April 17, 2014, 10:26:36 pm
I believe for that fee you can buy every single ship at the FLOTILLA and move them to Blarg.
Title: Re: Space Game Turn 4
Post by: Talon Karrde on April 17, 2014, 10:27:17 pm
Talon has 554 p, he could build quite the fleet :o

Rawr, please make it so Alice! Idk game mechanics and far too holidaydrunk to find out, but burn digby burn!!!!! Huea

why.jpg

Cotton's about to die.

Madame Whiplash:  can you also post that you dont want any cruisers, so you can reach me this turn


^ Do that too plz.


And hi digby! Cotton got to me and brainwashed me >_>
Title: Re: Space Game Turn 4
Post by: count drakula on April 17, 2014, 10:56:42 pm
Since DukeofAwesome doesn't have a contract this turn, I hire him to help out in my bombardment for 25p.
Title: Re: Space Game Turn 4
Post by: DukeofAwesome on April 17, 2014, 10:57:49 pm
I accept and move my fleet to Dalek and begin the blockade/bombardment of region 1.