Author Topic: Space Game Turn 5  (Read 1512 times)

Alice

  • Curiouser and Curiouser
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  • Rabbit hole explorer
Space Game Turn 5
« on: April 18, 2014, 02:14:49 am »

Rules
https://docs.google.com/document/d/15GrmtOdpCfRDMmzzc4e135ON-UgB2v4-K6JaqvHD4rE/

Space Game Turn 5
INFO SPREADSHEET
https://docs.google.com/spreadsheets/d/1H_NSl4inCL646wwfFJOLX2_k9w4V9haG4uHexSLMsdQ/edit#gid=216436979

MAP


FLOTILLA SHIPS AVAILABLE
The Agency Flotilla in at Klingon and Dalek if you can't spot it for whatever reason.

Available is for each agent, not the total available to all agents.
Bonuses to platinum loot do not stack, item bonuses do. Unit has to be in battle and survive.
Land units can be purchased by an agent when they spawn starting a coup, or when the agent is at the flotilla if they have enough transport space.

BATTLES
Fourth Battle of Blarg
Third Battle of Xenomorph
Bombardment of Dalek Region 1

Battle of Region 2 Dalek
Battle of Region 1 Xenomorph
Battle of Region 2 Xenomorph


ANARCHY
1 industry blown up in Region 2 (Goa'uld)


Anarchy is starting to build up in all the mighty empires! Anyone may post that they are using anarchy against a player (even if you are not on the map), each person can take 1 anarchy action per turn. All you have to do is pick the region you are targeting (can be any of the player's regions) and the action you are taking. Be mindful if someone has already spent the anarchy you aim to use against that player. You can also take these actions in secret, but they will be resolved after all public anarchy moves.



NOTES
As the only deity on the forum, Bob Boblo gets a special benefit: he may name one player as 'Champion of the Faith' and another as 'Infidel'. These players act as if they have a bounty on each other in battles. When one dies, Bob must chose another (cannot be a player who has been champion/infidel before)

REMEMBER THAT EDITING YOUR POSTS IS BAD AND WRONG! :3
Quote
Everything you say is boring and incomprehensible, but that alone doesn't make it true.
Quote from: Professor Bob Boblo
He had spent his whole life despised and hated for the mere triviality of wearing dresses and make-up despite possessing a (rather magnificent) penis, and this persecution had fostered within him both a desperate yearning to be loved and appreciated, and an iconoclastic desire to subvert and destroy the odious traditions on which society was built.

RodneyMcKay

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  • The Legion Commander
Re: Space Game Turn 5
« Reply #1 on: April 18, 2014, 02:47:19 am »
1 Battlecrusier and 2 Missile Boat please


Admiral Rodney McKay DSO
Commander of The Legion
ex-ESO Party President
Admiral of the fleet (Ret.

LongShotzZ

  • Lord Of Everything
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  • Posts: 1595
  • I'm not a racist.
Re: Space Game Turn 5
« Reply #2 on: April 18, 2014, 10:15:37 am »
Gift Kdogg another 20p (this was part of the contract for last turn).
Zaphod: "LongShotzZ is slightly better than mediocre."
Sir Rex: "You know you're in deep shit when you have to ask LongShotzZ to bail you out!"
Mwcerberus: "If I had to pick between fighting 50 duck-sized LongShotzZ's or 1 horse-sized LongShotzZ I think I'd have to get my gun and kill all 51."

Prof Moriarty

  • RP
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Re: Space Game Turn 5
« Reply #3 on: April 18, 2014, 10:21:12 am »
Dear Duke of the Awesome,

Why you attack me?

Yours,

Moriarty

Count Drakula, lets talk this over.

Train 6 Mechanised Goats and 4 Goat Guards and attack Region 4 of Dalek. Deploy 2 of newly purchased Guards to Region 1 and 2 Guards to Region 2.
Atticus Sand, Lord of Last Post Wins

LongShotzZ

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  • I'm not a racist.
Re: Space Game Turn 5
« Reply #4 on: April 18, 2014, 02:00:11 pm »
I will start a coup in region 1 on Klingon.
Zaphod: "LongShotzZ is slightly better than mediocre."
Sir Rex: "You know you're in deep shit when you have to ask LongShotzZ to bail you out!"
Mwcerberus: "If I had to pick between fighting 50 duck-sized LongShotzZ's or 1 horse-sized LongShotzZ I think I'd have to get my gun and kill all 51."

DukeofAwesome

  • Posts: 212
Re: Space Game Turn 5
« Reply #5 on: April 18, 2014, 02:58:52 pm »
The Iron Duke of Westeros

LongShotzZ

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  • Party - UKRP
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  • I'm not a racist.
Re: Space Game Turn 5
« Reply #6 on: April 18, 2014, 03:07:35 pm »
PRODUCTION:

2 Ghilliemen = 52p
2 Pillager's = 56p
1 Iron Fist = 18p

Total = 126p

*Put them all in region 1 on Klingon for the coup.*
Zaphod: "LongShotzZ is slightly better than mediocre."
Sir Rex: "You know you're in deep shit when you have to ask LongShotzZ to bail you out!"
Mwcerberus: "If I had to pick between fighting 50 duck-sized LongShotzZ's or 1 horse-sized LongShotzZ I think I'd have to get my gun and kill all 51."

Joffrey Baratheon

  • PCP Diehard
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  • Furtim Vigilans
Re: Space Game Turn 5
« Reply #7 on: April 18, 2014, 07:15:18 pm »
Fleet Production

1 Ship of the Line (30p)
2 Transports (56p)

Recruitment

10 Mechanised (100p & 30pop) from Colony 2.

Orders

Land Tranports 1 & 2 on Juicy Utero and get the 10 Mechanised units to work ^_^

Load the next 10 Mechanised up onto the 2 new transports and have them wait about a bit.


~Esse Quam Videri~

Sir Digby Chicken-Caesar

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Re: Space Game Turn 5
« Reply #8 on: April 18, 2014, 07:36:04 pm »
I'll renew muh alliance with Diakun for 5 turns again (150p).
HRH Pope Digby V, Prince of Hanover, KC, KG, KP, GBE, OGS, FRSL, BGD, PhD
Chancellor of BBH Open University


Diakun

  • Hikikomori
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Re: Space Game Turn 5
« Reply #9 on: April 18, 2014, 11:20:45 pm »
allaunce - 150
region 1: 2 ind - 60
region 4: 1 ind - 30
Nymeus - 5:56 PM
I've got a picture of diakun and his dick
he can easily make people ashamed of how small they are, cause his is big
need to know anything else?

Alice

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Re: Space Game Turn 5
« Reply #10 on: April 19, 2014, 07:26:02 am »
The money you spent on alliance before will be refunded so you can renew it with that
Quote
Everything you say is boring and incomprehensible, but that alone doesn't make it true.
Quote from: Professor Bob Boblo
He had spent his whole life despised and hated for the mere triviality of wearing dresses and make-up despite possessing a (rather magnificent) penis, and this persecution had fostered within him both a desperate yearning to be loved and appreciated, and an iconoclastic desire to subvert and destroy the odious traditions on which society was built.

Carlini8

  • MU - Command - The Legion
  • Posts: 678
Re: Space Game Turn 5
« Reply #11 on: April 19, 2014, 09:22:22 am »
I use the following items:

Fighter Firepower boost 2   -   Vogon Drone 1
Fighter Flak boost 2   -   Vogon Drone 2
Army Firepower boost 1   -   Vogon Stormtroop 17
Fighter HP boost 1   -   Vogon Drone 3
Army Firepower boost 1   -   Vogon Stormtroop 17
Pop boost   -   Vogon - 3
Frigate Firepower boost 1   -   Shield Frigate 3
Army HP boost 1   -   Vogon Stormtroop 17
Army HP boost 1   -   Vogon Stormtroop 17
Frigate Bombard boost 1   -   Shield Frigate 4
Frigate Firepower boost 1   -   Shield Frigate 6
Army Officer boost 1   -   Vogon Stormtroop 17
Fighter Firepower boost 1   -   Vogon Drone 4
Fighter Firepower boost 1   -   Vogon Drone 6
Army HP boost 1   -   Vogon Stormtroop 17
Cruiser Flak boost 1   -   Atlantia
Fighter HP boost 1   -   Vogon Drone 5
Army Firepower boost 1   -   Vogon Stormtroop 17
Cruiser Flak boost 1   -   Pegasus

My Stoormtroop in Region 1 on Xenomorph complete the takeover.
My 16 Stormtroop in my transports move to and unload in Region 1 Klingon killing all that are there. (If you come back into the game further away from me I won't have to kill the threat!)

I move all of my fleet at Xenomorph to Klingon to meet my transports.

I then build 15 Shield frigate's and also move them to Xenomorph.
 


CottonPicken

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Re: Space Game Turn 5
« Reply #12 on: April 19, 2014, 12:29:50 pm »
I'd like to use Carlini's anarchy to blow up some of his industry in xenomorph 3. The rest of my turn will follow later once I've decided what to do.

CottonPicken

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Re: Space Game Turn 5
« Reply #13 on: April 19, 2014, 01:26:57 pm »
Spawning at Klingon Flotilla I'd like to buy 1 despoiler, 2 mauraders, 1 headtaker, 3 dogfighters and 1 scavenger.

These will simply follow Carlini's fleet around, partaking in all battles he is involved in until further notice. Of course I will be fighting with Carlini!

count drakula

  • Posts: 1090
Re: Space Game Turn 5
« Reply #14 on: April 19, 2014, 09:49:40 pm »
Warp Prisms [Transport] over Dalek return to Aiur, a new Warp Prism [Transport] is created and 15 new Immortals [Mechs] are created and loaded into them.

Bombardment on region 2 commences in order to further damage the evil goat armies.
CD (some irrelevant titles that aren't to slightly to the left): BCORE A, FM 48
Quote
<JvB>[15:35] <JvB> A handsome man enters.
<JvB>[15:35] -->| Count_Drakula (~drakulus@I.graduated.to.DVD) has joined

Prof Moriarty

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Re: Space Game Turn 5
« Reply #15 on: April 20, 2014, 11:20:47 am »
Warp Prisms [Transport] over Dalek return to Aiur, a new Warp Prism [Transport] is created and 15 new Immortals [Mechs] are created and loaded into them.

Bombardment on region 2 commences in order to further damage the evil goat armies.

We ain't evil. Leave us be.
Atticus Sand, Lord of Last Post Wins